Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inkfathom Witch

1U/B · Creature — Merfolk Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Apprentice Wizard 1UUCreature — Human Wizard {U}, {T}: Add {C}{C}{C}. 0/1
Bog Initiate 1BCreature — Human Wizard {1}: Add {B}. 1/1
Princess Lucrezia 3UUBLegendary Creature — Human Wizard {T}: Add {U}. 5/4
Tel-Jilad Defiance 1GInstant Target creature gains protection from artifacts until end of turn. Draw a card.
Stormcaller's Boon 2WUEnchantment Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Squirrel Nest 1GGEnchantment — Aura Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
Diamond Valley Land {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Ghost-Lit Nourisher 2GCreature — Spirit {2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. 2/1
Rakish Scoundrel 2BGCreature — Elf Rogue Deathtouch When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. Disguise {4}{B/G}{B/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/3
Nihiloor 2WUBLegendary Creature — Horror When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life. 3/5
Page 238