Card Codex

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17 May 2024: Card library updated.

Inkfathom Witch

1U/B · Creature — Merfolk Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Vertigo RInstant Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Thunderstaff 3Artifact As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn.
Penregon Besieged 1BEnchantment At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1. When your opponents control no creatures, sacrifice Penregon Besieged.
Gravity Well 1GGEnchantment Whenever a creature with flying attacks, it loses flying until end of turn.
Suspension Field 1WEnchantment When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)
Burning Cloak RSorcery Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
Joraga Visionary 3GCreature — Elf Wizard When Joraga Visionary enters the battlefield, draw a card. 3/2
Dying to Serve 2BEnchantment Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Rush of Vitality 1BInstant Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
Give No Ground 3WInstant Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
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