M:tG card similarity search
1W/BW/B · Sorcery — Lesson
Create a 2/1 white and black Inkling creature token with flying.
Name | Mana | Type | Text |
---|---|---|---|
Bitterbow Sharpshooters | 4G | Creature — Jackal Archer | Vigilance, reach 4/4 |
Wasp Lancer | U/BU/BU/B | Creature — Faerie Soldier | Flying 3/2 |
Senate Courier | 2U | Creature — Bird | Flying {1}{W}: Senate Courier gains vigilance until end of turn. 1/4 |
Goliath Hatchery | 4GG | Enchantment | When Goliath Hatchery enters the battlefield, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value. |
Spirit of the Spires | 3W | Creature — Spirit | Flying Other creatures you control with flying get +0/+1. 2/4 |
Fungal Sprouting | 3G | Sorcery | Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control. |
Krenko, Tin Street Kingpin | 2R | Legendary Creature — Goblin | Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. 1/2 |
Meriadoc Brandybuck | 1G | Legendary Creature — Halfling Citizen | Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 2/2 |
Water Gun Balloon Game | 2 | Artifact | As Water Gun Balloon Game enters the battlefield, each player puts a pop! counter on "0." Whenever a player casts a spell, move that player's pop! counter up one. Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0." |
Den of the Bugbear | Land | If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. {T}: Add {R}. {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land. |