Card Codex

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17 May 2024: Card library updated.

Inner Calm, Outer Strength

2G · Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.

Similar cards

Color identity:
NameManaTypeText
Militant Inquisitor 2WCreature — Human Cleric Militant Inquisitor gets +1/+0 for each Equipment you control. 2/3
Tel-Jilad Wolf 2GCreature — Wolf Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn. 2/2
Hearthcage Giant 6RRCreature — Giant Warrior When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. 5/5
Restless Dreams BSorcery As an additional cost to cast this spell, discard X cards. Return X target creature cards from your graveyard to your hand.
Thirsting Bloodlord 2BBCreature — Vampire Other Vampires you control get +1/+1. 3/3
Jorubai Murk Lurker 2UCreature — Leech Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp. {1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/3
Rot Farm Mortipede 3BCreature — Insect Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn. 3/4
Task Force 2WCreature — Human Rebel Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. 1/3
Agadeem's Awakening XBBBSorcery Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Farbog Boneflinger 4BCreature — Zombie When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn. 2/2
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