Card Codex

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17 May 2024: Card library updated.

Inner Demon

2BB · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Infectious Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/-1. When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
Ghitu Firebreathing 1REnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.
Minister of Pain 2BCreature — Human Shaman Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn. 2/3
Spy Kit 2Artifact — Equipment Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip {2}
Nightmare's Thirst BInstant You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Armor of Shadows BInstant Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Mantle of the Ancients 3WWEnchantment — Aura Enchant creature you control When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
The Tyrant Hero Exile The Tyrant: Creatures your opponents control get -1/-1 until end of turn.
Malicious Eclipse 1BBSorcery All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
Homicidal Seclusion 4BEnchantment As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
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