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17 May 2024: Card library updated.

Inner Demon

2BB · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Runed Stalactite 1Artifact — Equipment Equipped creature gets +1/+1 and is every creature type. Equip {2}
Havoc Demon 5BBCreature — Demon Flying When Havoc Demon dies, all creatures get -5/-5 until end of turn. 5/5
Iona's Blessing 3WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
Saltfield Recluse 2WCreature — Human Rebel Cleric {T}: Target creature gets -2/-0 until end of turn. 1/2
Dub 2WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Tragic Slip BInstant Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Aeronaut's Wings 2Artifact — Equipment Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Kitesail 2Artifact — Equipment Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Zealot's Conviction WEnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+1. Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.
Ray of Enfeeblement BInstant Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.
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