M:tG card similarity search
2R · Creature — Elemental Warrior
{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Noble Panther | 1GW | Creature — Cat | {1}: Noble Panther gains first strike until end of turn. 3/3 |
The Chase Is On | 2R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Flamespeaker Adept | 2R | Creature — Human Shaman | Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. 2/3 |
Odric, Lunarch Marshal | 3W | Legendary Creature — Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3 |
Swift Justice | W | Instant | Until end of turn, target creature gets +1/+0 and gains first strike and lifelink. |
Fit of Rage | 1R | Sorcery | Target creature gets +3/+3 and gains first strike until end of turn. |
Kindled Fury | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. |
Precise Strike | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. |
Rise to the Challenge | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. |
Seize the Initiative | W | Instant | Target creature gets +1/+1 and gains first strike until end of turn. |