Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inniaz, the Gale Force

3UU · Legendary Creature — Djinn

Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4

Similar cards

Color identity:
NameManaTypeText
Midnight Assassin 2BCreature — Vampire Assassin Flying, deathtouch 1/2
Kiddie Coaster Artifact — Attraction Visit — Creatures you control get +1/+0 until end of turn.
Roller Coaster Artifact — Attraction Visit — Creatures you control get +2/+0 until end of turn.
Pardic Dragon 4RRCreature — Dragon Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2—{R}{R} Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. 4/4
Zuberi, Golden Feather 4WLegendary Creature — Griffin Flying Other Griffin creatures get +1/+1. 3/3
Tesak, Judith's Hellhound 3RLegendary Creature — Elemental Dog Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Other Dogs you control have unleash. Creatures you control with counters on them have haste. Whenever Tesak, Judith's Hellhound attacks, add {R} for each attacking creature. 3/3
Tuinvale Guide 3WCreature — Faerie Scout Flying Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. 2/3
Cultivator of Blades 3GGCreature — Elf Artificer Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power. 1/1
Charging Paladin 2WCreature — Human Knight Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. 2/2
Curse of Vitality 2WEnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
Page 63