M:tG card similarity search
B · Sorcery
Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Weave the Nightmare | 1UB | Instant | Choose one. If you control a nonland permanent you don't own as you cast this spell, you may choose two instead. • Heist target opponent's library. • Target creature gets -5/-5 until end of turn. • Counter target noncreature spell. |
| Cease | 1B/G | Instant | Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card. |
| Aim for the Head | 2B | Sorcery | Choose one — • Exile target Zombie. • Target opponent exiles two cards from their hand. |
| Comparative Analysis | 3U | Instant | Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards. |
| Magister Sphinx | 4WUB | Artifact Creature — Sphinx | Flying When Magister Sphinx enters the battlefield, target player's life total becomes 10. 5/5 |
| Ashling, the Extinguisher | 2BB | Legendary Creature — Elemental Shaman | Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature. 4/4 |
| Second Chance | 2U | Enchantment | At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one. |
| Donate | 2U | Sorcery | Target player gains control of target permanent you control. |
| Harmless Offering | 2R | Sorcery | Target opponent gains control of target permanent you control. |
| Ghirapur Guide | 2G | Creature — Elf Scout | {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. 3/2 |