Card Codex

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17 May 2024: Card library updated.

Inquisitor's Snare

1W · Instant

Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.

Similar cards

Color identity:
NameManaTypeText
Togglodyte 3Artifact Creature — Golem Togglodyte enters the battlefield turned on. Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch. As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal. 4/4
Rune of Protection: Lands 1WEnchantment {W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Daunting Defender 4WCreature — Human Cleric If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. 3/3
Protection of the Hekma 4WEnchantment If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Sphere of Duty 3WEnchantment If a green source would deal damage to you, prevent 2 of that damage.
Temple Altisaur 4WCreature — Dinosaur If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. 3/4
Jade Monolith 4Artifact {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Comeuppance 3WInstant Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Sanctum Guardian 1WWCreature — Human Cleric Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage. 1/4
Sphere of Purity 3WEnchantment If an artifact would deal damage to you, prevent 1 of that damage.
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