M:tG card similarity search
2UB · Legendary Creature — Human Inquisitor
You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying. Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/3
Name | Mana | Type | Text |
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The Phasing of Zhalfir | 2UU | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir. III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token. |
Jaya's Phoenix | 4R | Creature — Phoenix | Flying, haste Whenever Jaya's Phoenix deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy. Whenever you cast a planeswalker spell, you may return Jaya's Phoenix from your graveyard to the battlefield. 3/3 |
Catlike Curiosity | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead. | |
The Aether Flues | Plane — Iquatana | When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. Whenever chaos ensues, you may put a creature card from your hand onto the battlefield. | |
Sacellum Godspeaker | 2G | Creature — Elf Druid | {T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way. 2/2 |
Conspiracy Theorist | 1R | Creature — Human Shaman | Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn. 2/2 |
Detective of the Month | 2U | Creature — Human Detective | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. 2/3 |
Eternal Skylord | 4U | Creature — Zombie Wizard | When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. 3/3 |
Soldevi Sentry | 1 | Artifact Creature — Soldier | {1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. 1/1 |
Wizened Arbiter | WW | Creature — Human Soldier Wizard | When Wizened Arbiter enters the battlefield, you may reveal a white card you own from outside the game. If you do, exchange that card with a card in your hand. 2/1 |