Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Insatiable Avarice

B · Sorcery

Spree (Choose one or more additional costs.) + {2} — Search your library for a card, then shuffle and put that card on top. + {B}{B} — Target player draws three cards and loses 3 life.

Similar cards

Color identity:
NameManaTypeText
Puresteel Angel 8Artifact Creature — Angel Flying, indestructible When Puresteel Angel enters the battlefield, exile all artifacts that aren't colorless. Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem." 4/4
Drownyard Amalgam 4UCreature — Zombie Horror When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) {2}{U}: Drownyard Amalgam can't be blocked this turn. 3/6
Glass Asp 1GGCreature — Snake Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. 2/1
Fallaji Excavation 3GGSorcery Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Ertai's Familiar 1UCreature — Illusion Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) When Ertai's Familiar phases out or leaves the battlefield, mill three cards. {U}: Until your next upkeep, Ertai's Familiar can't phase out. 2/2
Arcane Investigator 1UCreature — Elf Wizard Search the Room — {5}{U}: Roll a d20. 1—9 | Draw a card. 10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 2/1
Saprazzan Heir 1UCreature — Merfolk Whenever Saprazzan Heir becomes blocked, you may draw three cards. 1/1
Turri Island Plane — Ir Creature spells cost {2} less to cast. Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Cephalid Sage 3UCreature — Cephalid Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards." 2/3
Shadrix Silverquill 3WBLegendary Creature — Elder Dragon Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player. • Target player creates a 2/1 white and black Inkling creature token with flying. • Target player draws a card and loses 1 life. • Target player puts a +1/+1 counter on each creature they control. 2/5
Page 165