Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inscription of Insight

3U · Sorcery

Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

Similar cards

Color identity:
NameManaTypeText
Hardy of Myra's Marvels 2GGLegendary Creature — Elf Performer As Hardy of Myra's Marvels enters the battlefield, choose a number. Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.) 4/4
Mind Burst 1BSorcery Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.
Barrin, Master Wizard 1UULegendary Creature — Human Wizard {2}, Sacrifice a permanent: Return target creature to its owner's hand. 1/1
Vessel of Malignity 1BEnchantment {1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate only as a sorcery.
Sycorax Commander 2BRCreature — Alien Soldier First strike, haste Sanctified Rules of Combat — When Sycorax Commander enters the battlefield, each opponent faces a villainous choice — That opponent discards all the cards in their hand, then draws that many cards minus one, or Sycorax Commander deals damage to that player equal to the number of cards in their hand. 4/2
Gitaxian Probe U/PSorcery ({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
Peek UInstant Look at target player's hand. Draw a card.
Sorcerous Sight USorcery Look at target opponent's hand. Draw a card.
Portal of Sanctuary 2UArtifact {1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
Kaito's Pursuit 2BSorcery Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Page 122