Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inscription of Insight

3U · Sorcery

Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

Similar cards

Color identity:
NameManaTypeText
Sarevok the Usurper 3BLegendary Creature — Human Knight Specialize {3} At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 3/3
Noxious Hydra Breath Sorcery Choose one — Noxious Hydra Breath deals 5 damage to each player; or destroy each tapped non-Head creature.
Guildpact Greenwalker 2GCreature — Plant Rhino When Guildpact Greenwalker enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {1}{G} and gets +4/+4. Multicolored creatures you control have ward {2}. 4/4
Ensnaring Bridge 3Artifact Creatures with power greater than the number of cards in your hand can't attack.
Vodalian Tide Mage 1GUCreature — Merfolk Wizard Whenever one or more other nontoken creatures you control deal combat damage to a player, choose one of those creatures. Conjure a duplicate of the chosen creature into your hand. 3/3
Beacon of Tomorrows 6UUSorcery Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Alluring Suitor 2RCreature — Vampire When you attack with exactly two creatures, transform Alluring Suitor. 2/3
Cephalid Aristocrat 4UCreature — Cephalid Noble Whenever Cephalid Aristocrat becomes the target of a spell or ability, mill two cards. 3/3
Baldur's Gate Legendary Land — Gate {T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
Tolarian Winds 1UInstant Discard all the cards in your hand, then draw that many cards.
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