M:tG card similarity search
3U · Sorcery
Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
Name | Mana | Type | Text |
---|---|---|---|
Stitcher Geralf | 3UU | Legendary Creature — Human Wizard | {2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way. 3/4 |
Caverns of Despair | 2RR | World Enchantment | No more than two creatures can attack each combat. No more than two creatures can block each combat. |
The Archimandrite | 2URW | Legendary Creature — Human Advisor | At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card. 0/5 |
Warden of the Woods | 4GG | Creature — Treefolk | Vigilance (Attacking doesn't cause this creature to tap.) Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards. 5/7 |
Hibernation Sliver | UB | Creature — Sliver | All Slivers have "Pay 2 life: Return this permanent to its owner's hand." 2/2 |
Crawling Sensation | 2G | Enchantment | At the beginning of your upkeep, you may mill two cards. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token. |
Festive Funeral | 4B | Instant | Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. |
Illuminate History | 2RR | Sorcery — Lesson | Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token. |
Sparksmith | 1R | Creature — Goblin | {T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. 1/1 |
Tilling Treefolk | 2G | Creature — Treefolk Druid | When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. 1/3 |