Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inscription of Insight

3U · Sorcery

Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

Similar cards

Color identity:
NameManaTypeText
Incite War 2RInstant Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.)
Display of Dominance 1GInstant Choose one — • Destroy target blue or black noncreature permanent. • Permanents you control can't be the targets of blue or black spells your opponents control this turn.
Hooded Assassin 2BCreature — Human Assassin When Hooded Assassin enters the battlefield, choose one — • Put a +1/+1 counter on Hooded Assassin. • Destroy target creature that was dealt damage this turn. 1/2
Breeches, Eager Pillager 2RLegendary Creature — Goblin Pirate First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn — • Create a Treasure token. • Target creature can't block this turn. • Exile the top card of your library. You may play it this turn. 3/3
Defiant Ogre 5RCreature — Ogre Warrior When Defiant Ogre enters the battlefield, choose one — • Put a +1/+1 counter on Defiant Ogre. • Destroy target artifact. 3/5
Cleansing Ray 1WSorcery Choose one — • Destroy target Vampire. • Destroy target enchantment.
Alexi, Zephyr Mage 3UULegendary Creature — Human Spellshaper {X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands. 3/3
Glorious Sunrise 3GGEnchantment At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.
Tormentor Exarch 3RCreature — Phyrexian Cleric When Tormentor Exarch enters the battlefield, choose one — • Target creature gets +2/+0 until end of turn. • Target creature gets -0/-2 until end of turn. 2/2
Collective Effort 1WWSorcery Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target creature with power 4 or greater. • Destroy target enchantment. • Put a +1/+1 counter on each creature target player controls.
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