M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Sunblast Angel | 4WW | Creature — Angel | Flying When Sunblast Angel enters the battlefield, destroy all tapped creatures. 4/5 |
Deranged Assistant | 1U | Creature — Human Wizard | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 1/1 |
Cloudheath Drake | 4U | Artifact Creature — Drake | Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. 3/3 |
Ride Guide | 4W | Creature — Human Employee | When Ride Guide enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 4/4 |
Vulshok Refugee | 1RR | Creature — Human Warrior | Protection from red 3/2 |
Roofstalker Wight | 1B | Creature — Zombie | {1}{U}: Roofstalker Wight gains flying until end of turn. 2/1 |
Éowyn, Shieldmaiden | 2URW | Legendary Creature — Human Knight | First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4 |
Kenzo the Hardhearted | Legendary Creature — Human Samurai | Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 3/4 | |
Ghost Ship | 2UU | Creature — Spirit | Flying {U}{U}{U}: Regenerate Ghost Ship. 2/4 |
Will-o'-the-Wisp | B | Creature — Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 0/1 |