Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Insidious Dreams

3B · Instant

As an additional cost to cast this spell, discard X cards. Search your library for X cards, then shuffle and put those cards on top in any order.

Similar cards

Color identity:
NameManaTypeText
Souls of the Lost 1BCreature — Spirit As an additional cost to cast this spell, discard a card or sacrifice a permanent. Fathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1. */*+1
Ivory Tower 1Artifact At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Primitive Justice 1RSorcery As an additional cost to cast this spell, you may pay {1}{R} and/or {1}{G} any number of times. Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.
Ukkima, Stalking Shadow 1UBLegendary Creature — Whale Wolf Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) Ukkima, Stalking Shadow can't be blocked. When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power. 2/2
Damping Sphere 2Artifact If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Devourer of Destiny 5CCCreature — Eldrazi You may reveal this card from your opening hand. If you do, at the beginning of your first upkeep, look at the top four cards of your library. You may put one of those cards back on top of your library. Exile the rest. When you cast this spell, exile target permanent that's one or more colors. 6/6
Distant Memories 2UUSorcery Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.
Mandate of Peace 1WInstant Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
Submerge 4UInstant If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner's library.
Karametra, God of Harvests 3GWLegendary Enchantment Creature — God Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. 6/7
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