Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Insidious Will

2UU · Instant

Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.

Similar cards

Color identity:
NameManaTypeText
Academic Probation 1WSorcery — Lesson Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Raise the Draugr 1BInstant Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.
Return from Extinction 1BSorcery Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.
Thespian's Stage Land {T}: Add {C}. {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
Lorehold Apprentice RWCreature — Human Cleric Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." 2/2
Outwit UInstant Counter target spell that targets a player.
You Happen On a Glade 2GInstant Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand.
Mizzix's Mastery 3RSorcery Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Open the Omenpaths 2RInstant Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.
Caught in a Parallel Universe Phenomenon When you encounter Caught in a Parallel Universe, each player chooses a creature controlled by the player to their left. Each player creates a token that's a copy of the creature they chose, except it has menace. (Then planeswalk away from this phenomenon.)
Page 88