Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Insight

2U · Enchantment

Whenever an opponent casts a green spell, you draw a card.

Similar cards

Color identity:
NameManaTypeText
Eidolon of Rhetoric 2WEnchantment Creature — Spirit Each player can't cast more than one spell each turn. 1/4
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Nightpack Ambusher 2GGCreature — Wolf Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token. 4/4
Second Thoughts 4WInstant Exile target attacking creature. Draw a card.
Frenzied Devils 4RCreature — Devil Haste Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. 3/3
Laboratory Drudge 3UCreature — Zombie Horror At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. 3/4
B-I-N-G-O 1GCreature — Dog Trample Whenever a player casts a spell, put a chip counter on its mana value. B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. 1/1
Clockwork Servant 3Artifact Creature — Gnome Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. 2/3
Fragment of Konda Enchantment Creature — Human Noble Defender When Fragment of Konda dies, draw a card. 1/3
Latchkey Faerie 3UCreature — Faerie Rogue Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1
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