Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inspiring Call

2G · Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Similar cards

Color identity:
NameManaTypeText
Ancient Imperiosaur 5GGCreature — Dinosaur Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample, ward {2} Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it. 6/6
Alseid of Life's Bounty WEnchantment Creature — Nymph Lifelink {1}, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn. 1/1
Meadowboon 2WWCreature — Elemental When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3
Dust Animus 1WCreature — Spirit Flying If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/3
Ring of Thune 2Artifact — Equipment Equipped creature has vigilance. (Attacking doesn't cause it to tap.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Quickchange 1UInstant Target creature becomes the color or colors of your choice until end of turn. Draw a card.
Savage Swipe GSorcery Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Arachnoid Adaptation GInstant Target creature gets +2/+2 and gains reach until end of turn. Untap it.
Leaping Ambush GInstant Target creature gets +1/+3 and gains reach until end of turn. Untap it.
Vines of the Recluse GInstant Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
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