Card Codex

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17 May 2024: Card library updated.

Inspiring Captain

3W · Creature — Human Knight

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Builder's Blessing 3WEnchantment Untapped creatures you control get +0/+2.
Castle 3WEnchantment Untapped creatures you control get +0/+2.
Imperial Aerosaur 3WCreature — Dinosaur Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3
Glory of Warfare 2RWEnchantment As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2.
Primal Bellow GInstant Target creature gets +1/+1 until end of turn for each Forest you control.
Ultramarines Honour Guard 3WCreature — Astartes Warrior Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1. 2/2
Highspire Infusion 1GInstant Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
Run 3RGInstant Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Gruul War Chant 2RGEnchantment Attacking creatures you control get +1/+0 and have menace.
Volatile Claws 2RInstant Until end of turn, creatures you control get +2/+0 and gain all creature types.
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