M:tG card similarity search
2W · Creature — Vampire Cleric
When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Pristine Talisman | 3 | Artifact | {T}: Add {C}. You gain 1 life. |
Festival of Trokin | W | Sorcery | You gain 2 life for each creature you control. |
Peach Garden Oath | W | Sorcery | You gain 2 life for each creature you control. |
Well | W | Sorcery | You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
Lifegift | 2G | Enchantment | Whenever a land enters the battlefield, you may gain 1 life. |
Folk Medicine | 2G | Instant | You gain 1 life for each creature you control. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Rest for the Weary | 1W | Instant | Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. |
Bloodborn Scoundrels | 5B | Creature — Vampire Rogue | Assist (Another player can pay up to {5} of this spell's cost.) When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. 4/4 |
Filigree Familiar | 3 | Artifact Creature — Fox | When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. 2/2 |
Pendulum of Patterns | 2 | Artifact | When Pendulum of Patterns enters the battlefield, you gain 3 life. {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card. |