Card Codex

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17 May 2024: Card library updated.

Inspiring Statuary

3 · Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Similar cards

Color identity:
NameManaTypeText
When 2UInstant Counter target creature spell.
Discreet Retreat 3BEnchantment — Aura Enchant land Enchanted land has "{T}: Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities of outlaw sources." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life.
Fiddlehead Kami 4GCreature — Spirit Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami. 3/3
Stella Lee, Wild Card 1URLegendary Creature — Human Rogue Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card. {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn. 2/4
Surprise Party 2WEnchantment When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party. Robots you control get +1/+0 and have vigilance.
Rolling Spoil 2GGSorcery Destroy target land. If {B} was spent to cast this spell, all creatures get -1/-1 until end of turn.
Thousand-Year Storm 4UREnchantment Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Aerial Formation UInstant Strive — This spell costs {2}{U} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain flying until end of turn.
Mardu Outrider 1BBCreature — Orc Warrior As an additional cost to cast this spell, discard a card. 5/5
Obsidian Charmaw 3RRCreature — Dragon This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. 4/4
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