Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inspiring Statuary

3 · Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Similar cards

Color identity:
NameManaTypeText
Cankerous Thirst 3B/GInstant If {B} was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)
Loyal Gyrfalcon 3WCreature — Bird Defender, flying Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn. 3/3
Urza, Lord Protector 1WULegendary Creature — Human Artificer Artifact, instant, and sorcery spells you cast cost {1} less to cast. {7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery. 2/4
Savvy Trader 3GCreature — Human Citizen When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled. Spells you cast from anywhere other than your hand cost {1} less to cast. 3/3
Vizier of the Menagerie 3GCreature — Naga Cleric You may look at the top card of your library any time. You may cast creature spells from the top of your library. You can spend mana of any type to cast creature spells. 3/4
Elite Skirmisher 2WCreature — Human Soldier Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature. 3/1
Kessig Flamebreather 1RCreature — Human Shaman Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent. 1/3
Village Messenger RCreature — Human Werewolf Haste At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. 1/1
Marauding Raptor 1RCreature — Dinosaur Creature spells you cast cost {1} less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. 2/3
Shaman's Trance 2RInstant Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard.
Page 56