M:tG card similarity search
2WW · Creature — Unicorn
Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Thornbow Archer | B | Creature — Elf Archer | Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life. 1/2 |
Conqueror's Galleon | 4 | Artifact — Vehicle | When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 2/10 |
Tolsimir Wolfblood | 4GW | Legendary Creature — Elf Warrior | Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Create Voja, a legendary 2/2 green and white Wolf creature token. 3/4 |
Rose Tyler | 1W | Legendary Creature — Human | Rose Tyler gets +1/+1 for each time counter on it. Bad Wolf — Whenever Rose Tyler attacks, put a time counter on it for each suspended card you own and each other permanent you control with a time counter on it. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2 |
Weapon Surge | R | Instant | Target creature you control gets +1/+0 and gains first strike until end of turn. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Flowstone Wall | 2R | Creature — Wall | Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn. 0/6 |
Colossal Whale | 5UU | Creature — Whale | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.) 5/5 |
Squirrel Mob | 1GG | Creature — Squirrel | Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. 2/2 |
A-Bruenor Battlehammer | 2RW | Legendary Creature — Dwarf Warrior | Each creature you control gets +2/+0 for each Equipment attached to it. {0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn. 5/4 |
Gilded Cerodon | 4R | Creature — Beast | Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn. 4/4 |