Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Instigator

1B · Creature — Human Spellshaper

{1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. 1/1

Similar cards

Color identity:
NameManaTypeText
Escape Artist 1UCreature — Human Wizard Escape Artist can't be blocked. {U}, Discard a card: Return Escape Artist to its owner's hand. 1/1
Mirror-Style Master 4RRCreature — Human Warrior Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.) 3/3
Syndicate Enforcer 3BCreature — Human Rogue Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 3/2
Bazaar of Baghdad Land {T}: Draw two cards, then discard three cards.
Hangman BCreature — Human Villain As Hangman enters the battlefield, secretly note a word with six to eight letters. {1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice Hangman. 1/1
Magus of the Abyss 3BCreature — Human Wizard At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. 4/3
Crazed Goblin RCreature — Goblin Warrior Crazed Goblin attacks each combat if able. 1/1
Goblin Brigand 1RCreature — Goblin Warrior Goblin Brigand attacks each combat if able. 2/2
Tattermunge Maniac R/GCreature — Goblin Warrior Tattermunge Maniac attacks each combat if able. 2/1
Asari Captain 3RWCreature — Human Samurai Haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. 4/3
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