Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Instigator

1B · Creature — Human Spellshaper

{1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. 1/1

Similar cards

Color identity:
NameManaTypeText
Pyreheart Wolf 2RCreature — Wolf Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1
Angelic Captain 3RWCreature — Angel Ally Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. 4/3
Armed Response 2WInstant Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
Skullmead Cauldron 4Artifact {T}: You gain 1 life. {T}, Discard a card: You gain 3 life.
Agonizing Memories 2BBSorcery Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Tin Street Market 4REnchantment — Aura Enchant land Enchanted land has "{T}, Discard a card: Draw a card."
Run Afoul GInstant Target opponent sacrifices a creature with flying.
Éowyn, Shieldmaiden 2URWLegendary Creature — Human Knight First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4
Civic Gardener 1GCreature — Human Citizen Whenever Civic Gardener attacks, untap target creature or land. 2/2
Vohar, Vodalian Desecrator UBLegendary Creature — Phyrexian Merfolk Wizard {T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. {2}, Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery. 1/2
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