M:tG card similarity search
G · Enchantment — Aura
Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.
Name | Mana | Type | Text |
---|---|---|---|
Daring Piracy | 2R | Enchantment | At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step. |
Deafening Silence | W | Enchantment | Each player can't cast more than one noncreature spell each turn. |
Springjack Knight | 2W | Creature — Kithkin Knight | Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/1 |
Dreamwinder | 3U | Creature — Serpent | Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. 4/3 |
Ashnod the Uncaring | 2UBR | Legendary Creature — Human Artificer | Deathtouch Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.) 1/4 |
Bone Dancer | 1BB | Creature — Zombie | Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn. 2/2 |
Bloodtithe Harvester | BR | Creature — Vampire | When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. 3/2 |
Stinkdrinker Bandit | 3B | Creature — Goblin Rogue | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. 2/1 |
Security Detail | 3W | Enchantment | {W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn. |
Rubblebelt Braggart | 4R | Creature — Viashino Warrior | Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.) 5/5 |