M:tG card similarity search
1R · Enchantment — Aura
Enchant creature Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
Name | Mana | Type | Text |
---|---|---|---|
Flowering Field | 1W | Enchantment — Aura | Enchant land Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." |
Hot Springs | 1G | Enchantment — Aura | Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." |
Blood Hound | 2R | Creature — Dog | Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. At the beginning of your end step, remove all +1/+1 counters from Blood Hound. 1/1 |
Haphazard Bombardment | 5R | Enchantment | When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. |
Furor of the Bitten | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. |
Sea's Claim | U | Enchantment — Aura | Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island. |
Mindwhip Sliver | 2B | Creature — Sliver | All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery." 2/2 |
Devouring Sugarmaw | 2BB | Creature — Horror | Menace, trample At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw. 6/6 |
Possessed Nomad | 2WW | Creature — Human Nomad Horror | Vigilance Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature." 3/3 |
Goblin Razerunners | 2RR | Creature — Goblin Warrior | {1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker. 3/4 |