M:tG card similarity search
5RRR · Sorcery
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Breathstealer | 2B | Creature — Nightstalker | {B}: Breathstealer gets +1/-1 until end of turn. 2/2 |
Wishmonger | 3W | Creature — Unicorn Monger | {2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. 3/3 |
Rakdos Pit Dragon | 2RR | Creature — Dragon | {R}{R}: Rakdos Pit Dragon gains flying until end of turn. {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand. 3/3 |
Coveted Falcon | 1UU | Artifact Creature — Bird | Flying Whenever Coveted Falcon attacks, gain control of target permanent you own but don't control. Disguise {1}{U} When Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way. 1/4 |
Frostburn Weird | U/RU/R | Creature — Weird | {U/R}: Frostburn Weird gets +1/-1 until end of turn. 1/4 |
Crown of Doom | 3 | Artifact | Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. {2}: Target player other than Crown of Doom's owner gains control of it. Activate only during your turn. |
New Prahv Guildmage | WU | Creature — Human Wizard | {W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 2/2 |
Elemental Uprising | 1G | Instant | Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able. |
Predator, Flagship | 5 | Legendary Artifact | {2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. |
Welcome to the Fold | 2UU | Sorcery | Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less. |