Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Insurrection

5RRR · Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Deepcavern Imp 2BCreature — Imp Rebel Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/2
Stampede Driver GCreature — Human Spellshaper {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. 1/1
Primal Bellow GInstant Target creature gets +1/+1 until end of turn for each Forest you control.
Soldevi Golem 4Artifact Creature — Golem Soldevi Golem doesn't untap during your untap step. At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem. 5/3
Terror of Mount Velus 5RRCreature — Dragon Flying, double strike When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. 5/5
Depth Charge Colossus 9Artifact Creature — Dreadnought Prototype {4}{U}{U} — 6/6 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Depth Charge Colossus doesn't untap during your untap step. {3}: Untap Depth Charge Colossus. 9/9
Tidal Flats UEnchantment {U}{U}: For each attacking creature without flying, its controller may pay {1}. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.
Team Spirit 2GInstant Creatures target player's team controls get +1/+1 until end of turn.
Skygames 1UEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."
Sproutwatch Dryad 1GGCreature — Dryad At the beginning of each combat, Sproutwatch Dryad gains flying until end of turn if a creature you control or a card in your hand has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 3/3
Page 181