Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Insurrection

5RRR · Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Fickle Efreet 3RCreature — Efreet Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet. 5/2
Mirran Mettle GInstant Target creature gets +2/+2 until end of turn. Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
Bretagard Stronghold Land Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
Containment Membrane 2UEnchantment — Aura Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.
Maw of the Obzedat 3WBCreature — Thrull Sacrifice a creature: Creatures you control get +1/+1 until end of turn. 3/3
Beguiler of Wills 3UUCreature — Human Wizard {T}: Gain control of target creature with power less than or equal to the number of creatures you control. 1/1
Stromkirk Condemned BBCreature — Vampire Horror Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. 2/2
Glen Elendra Plane — Lorwyn At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. Whenever chaos ensues, gain control of target creature you own.
Ursapine 3GGCreature — Beast {G}: Target creature gets +1/+1 until end of turn. 3/3
Marjhan 5UUCreature — Serpent Marjhan doesn't untap during your untap step. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep. Marjhan can't attack unless defending player controls an Island. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. When you control no Islands, sacrifice Marjhan. 8/8
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