Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Intimidation

2BBB · Enchantment

Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Similar cards

Color identity:
NameManaTypeText
Shadowed Caravel 2Artifact — Vehicle Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 2/2
Tumbleweed Rising 1GSorcery Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Stalwart Pathlighter 2WCreature — Human Soldier Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. 3/1
Settle Beyond Reality 4WSorcery Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.
Assassin's Strike 4BBSorcery Destroy target creature. Its controller discards a card.
Steel Overseer 2Artifact Creature — Construct {T}: Put a +1/+1 counter on each artifact creature you control. 1/1
Noble Stand 4WEnchantment Whenever a creature you control blocks, you gain 2 life.
Oblivion's Hunger 1BInstant Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
Bladed Battle-Fan 1BArtifact — Equipment Flash When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn. Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Ampryn Tactician 2WWCreature — Human Soldier When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
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