Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Intimidator Initiate

R · Creature — Goblin Shaman

Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Squealing Devil 1RCreature — Devil Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. 2/1
Whiplash Trap 3UUInstant — Trap If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands.
Raven's Run Dragoon 2G/WG/WCreature — Elf Knight Raven's Run Dragoon can't be blocked by black creatures. 3/3
Insight 2UEnchantment Whenever an opponent casts a green spell, you draw a card.
Imprison BEnchantment — Aura Enchant creature Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison. Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.
Goblin Swine-Rider RCreature — Goblin Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. 1/1
Provoke 1GInstant Untap target creature you don't control. That creature blocks this turn if able. Draw a card.
Thassa, God of the Sea 2ULegendary Enchantment Creature — God Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn. 5/5
Siege-Gang Commander 3RRCreature — Goblin When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. 2/2
Bringer of the Black Dawn 7BBCreature — Bringer You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top. 5/5
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