M:tG card similarity search
3R · Sorcery
It becomes night. Discard any number of cards, then draw that many cards plus one.
Name | Mana | Type | Text |
---|---|---|---|
Aquamoeba | 1U | Creature — Elemental Beast | Discard a card: Switch Aquamoeba's power and toughness until end of turn. 1/3 |
Battle of Frost and Fire | 3UR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. II — Scry 3. III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card. |
Sea Gate Loremaster | 4U | Creature — Merfolk Wizard Ally | {T}: Draw a card for each Ally you control. 1/3 |
Nature's Resurgence | 2GG | Sorcery | Each player draws a card for each creature card in their graveyard. |
Drill Bit | 2B | Sorcery | Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
Dark Inquiry | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. |
Distress | BB | Sorcery | Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
Pilfer | 1B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. |
Parcel Myr | 1U | Artifact Creature — Clue Myr | {2}, Sacrifice Parcel Myr: Draw a card. 2/1 |
Ghost Ark | 4 | Artifact — Vehicle | Flying Repair Barge — Whenever Ghost Ark becomes crewed, each artifact creature card in your graveyard gains unearth {3} until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |