Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Into the Night

3R · Sorcery

It becomes night. Discard any number of cards, then draw that many cards plus one.

Similar cards

Color identity:
NameManaTypeText
Shrieking Specter 5BCreature — Specter Flying Whenever Shrieking Specter attacks, defending player discards a card. 2/2
Mournwhelk 6BCreature — Elemental When Mournwhelk enters the battlefield, target player discards two cards. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3
Dungrove Elder 2GCreature — Treefolk Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control. */*
Predict 1UInstant Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Woodland Acolyte 2WCreature — Human Cleric When Woodland Acolyte enters the battlefield, draw a card. 2/2
Jaws of Stone 5RSorcery Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
Telekinetic Bonds 2UUUEnchantment Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.
A-Sand Augury 1USorcery — Adventure Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Deliberate 1UInstant Scry 2, then draw a card.
Introduction to Prophecy 3Sorcery — Lesson Scry 2, then draw a card.
Page 187