Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Into the Story

5UU · Instant

This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards.

Similar cards

Color identity:
NameManaTypeText
Bladewing's Thrall 2BBCreature — Zombie Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield. 3/3
Port of Karfell Land Port of Karfell enters the battlefield tapped. {T}: Add {U}. {3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Drowned Secrets 1UEnchantment Whenever you cast a blue spell, target player mills two cards.
Ghazbán Ogre GCreature — Ogre At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre. 2/2
The Tomb of Aclazotz Legendary Land — Cave (Transforms from Tarrian's Journal.) {T}: Add {B}. {T}: You may cast a creature spell from your graveyard this turn. If you do, it enters the battlefield with a finality counter on it and is a Vampire in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
Monastery Loremaster 3UCreature — Djinn Wizard Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand. 3/2
Shield of Kaldra 4Legendary Artifact — Equipment Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible. Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) Equip {4}
Dusk's Landing BSorcery Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.
Souls of the Lost 1BCreature — Spirit As an additional cost to cast this spell, discard a card or sacrifice a permanent. Fathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1. */*+1
Mend the Wilds GInstant — Adventure Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
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