M:tG card similarity search
3G · Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Goblin Wizard | 2RR | Creature — Goblin Wizard | {T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. 1/1 |
Twilight Prophet | 2BB | Creature — Vampire Cleric | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. 2/4 |
Enigma Sphinx | 4WUB | Artifact Creature — Sphinx | Flying When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 5/4 |
Thelon's Chant | 1GG | Enchantment | At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control. |
Aetherspouts | 3UU | Instant | For each attacking creature, its owner puts it on the top or bottom of their library. |
Lone Revenant | 3UU | Creature — Spirit | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 4/4 |
Soulcipher Board | 1U | Artifact | Soulcipher Board enters the battlefield with three omen counters on it. {1}{U}, {T}: Look at the top two cards of your library. Put one of them into your graveyard. Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. |
Bog Glider | 2B | Creature — Human Mercenary | Flying {T}, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. 1/1 |
Bloodwater Entity | 1UR | Creature — Elemental | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library. 2/2 |
Adventure Awaits | 1G | Sorcery | Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card. |