M:tG card similarity search
2W · Creature — Human Soldier
{T}: Destroy target creature with power 4 or greater. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Arcbound Bruiser | 5 | Artifact Creature — Golem | Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Myr Quadropod | 4 | Artifact Creature — Myr | {3}: Switch Myr Quadropod's power and toughness until end of turn. 1/4 |
Sunder the Gateway | 1W | Sorcery | Choose one — • Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Incubate 2, then transform an Incubator token you control. |
Calming Verse | 3G | Sorcery | Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control. |
Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
Consuming Aetherborn | 3B | Creature — Aetherborn Vampire | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Lifelink 2/2 |
Rain of Salt | 4RR | Sorcery | Destroy two target lands. |
Desist | 4G/WG/W | Sorcery | Destroy all artifacts and enchantments. |
Purify | 3WW | Sorcery | Destroy all artifacts and enchantments. |
War Barge | 4 | Artifact | {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.) |