Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Introduction to Annihilation

5 · Sorcery — Lesson

Exile target nonland permanent. Its controller draws a card.

Similar cards

Color identity:
NameManaTypeText
Goblin Bowling Team 3RCreature — Goblin If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead. 1/1
Clairvoyance UInstant Look at target player's hand. Draw a card at the beginning of the next turn's upkeep.
Staff of Nin 6Artifact At the beginning of your upkeep, draw a card. {T}: Staff of Nin deals 1 damage to any target.
Search the City 4UEnchantment When Search the City enters the battlefield, exile the top five cards of your library. Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.
Sythis, Harvest's Hand GWLegendary Enchantment Creature — Nymph Whenever you cast an enchantment spell, you gain 1 life and draw a card. 1/2
Imposing Grandeur 4RSorcery Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.
Akki Scrapchomper RCreature — Phyrexian Goblin {1}{R}, {T}, Sacrifice an artifact or land: Draw a card. 1/1
Anthem of Rakdos 2BRREnchantment Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Updraft 1UInstant Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
Wicked Guardian 3BCreature — Human Noble When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. 4/2
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