Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Introduction to Prophecy

3 · Sorcery — Lesson

Scry 2, then draw a card.

Similar cards

Color identity:
NameManaTypeText
Benalish Heralds 3WCreature — Human Soldier {3}{U}, {T}: Draw a card. 2/4
Generous Stray 2GCreature — Cat When Generous Stray enters the battlefield, draw a card. 1/2
Nantuko Shaman 2GCreature — Insect Shaman When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/2
Sea Gate Loremaster 4UCreature — Merfolk Wizard Ally {T}: Draw a card for each Ally you control. 1/3
Multani's Acolyte GGCreature — Elf Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Multani's Acolyte enters the battlefield, draw a card. 2/1
Archivist 2UUCreature — Human Wizard {T}: Draw a card. 1/1
Azure Mage 1UCreature — Human Wizard {3}{U}: Draw a card. 2/1
Roving Harper 2WCreature — Elf Scout When Roving Harper enters the battlefield, draw a card. 2/2
Roadside Reliquary Land {T}: Add {C}. {2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.
Keep Watch 2UInstant Draw a card for each attacking creature.
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