Card Codex

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17 May 2024: Card library updated.

Invasion Plans

2R · Enchantment

All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.

Similar cards

Color identity:
NameManaTypeText
Fire at Will R/WR/WR/WInstant Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
Gaea's Protector 3GCreature — Elemental Warrior Gaea's Protector must be blocked if able. 4/2
Orcish Conscripts RCreature — Orc Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. 2/2
Trailblazer's Torch 4Artifact — Equipment When Trailblazer's Torch enters the battlefield, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Bower Passage 1GEnchantment Creatures with flying can't block creatures you control.
Baneclaw Marauder Creature — Werewolf Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4
Serra Advocate 3WCreature — Angel Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
Spore Cloud 1GGInstant Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
Reckless Brute 2RCreature — Ogre Warrior Haste (This creature can attack and {T} as soon as it comes under your control.) Reckless Brute attacks each combat if able. 3/1
Infinite Authority WWWEnchantment — Aura Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
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