Card Codex

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17 May 2024: Card library updated.

Invasion of Amonkhet

1UB · Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)

Similar cards

Color identity:
NameManaTypeText
Scourgemark 1BEnchantment — Aura Enchant creature When Scourgemark enters the battlefield, draw a card. Enchanted creature gets +1/+0.
Sheltering Boughs 2GEnchantment — Aura Enchant creature When Sheltering Boughs enters the battlefield, draw a card. Enchanted creature gets +1/+3.
Intuition 2UInstant Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Traumatize 3UUSorcery Target player mills half their library, rounded down.
Urza's Hot Tub 2Artifact {2}, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.
Sage's Row Denizen 2UCreature — Vedalken Wizard Whenever another blue creature enters the battlefield under your control, target player mills two cards. 2/3
Entropic Decay 1BSorcery — Adventure Mill four cards. (Then exile this card. You may cast the creature later from exile.)
Iceberg Cancrix 1USnow Creature — Crab Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards. 0/4
Thrill of Possibility 1RInstant As an additional cost to cast this spell, discard a card. Draw two cards.
Tormenting Voice 1RSorcery As an additional cost to cast this spell, discard a card. Draw two cards.
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