M:tG card similarity search
3R · Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
Name | Mana | Type | Text |
---|---|---|---|
Ezuri, Stalker of Spheres | 2GU | Legendary Creature — Phyrexian Elf Warrior | When Ezuri, Stalker of Spheres enters the battlefield, you may pay {3}. If you do, proliferate twice. Whenever you proliferate, draw a card. 3/3 |
Indentured Djinn | 1UU | Creature — Djinn | Flying When Indentured Djinn enters the battlefield, each other player may draw up to three cards. 4/4 |
Raven Guild Master | 1UU | Creature — Human Wizard Mutant | Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library. Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Hot Fix | 4WU | Sorcery | You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle. |
Ruin Processor | 7 | Creature — Eldrazi Processor | When you cast this spell, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life. 7/8 |
Joint Exploration | 1U | Instant | Kicker {G} (You may pay an additional {G} as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield. |
Innocuous Researcher | 3G | Creature — Centaur Detective | Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card. At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn. 3/4 |
Soul Exchange | BB | Sorcery | As an additional cost to cast this spell, exile a creature you control. Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull. |
Azusa, Lost but Seeking | 2G | Legendary Creature — Human Monk | You may play two additional lands on each of your turns. 1/2 |
Frost Augur | U | Snow Creature — Human Wizard | {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) 1/2 |