M:tG card similarity search
4BG · Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
Name | Mana | Type | Text |
---|---|---|---|
Festive Funeral | 4B | Instant | Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. |
Pure | 1RG | Sorcery | Destroy target multicolored permanent. |
Commander Liara Portyr | 3RW | Legendary Creature — Human Soldier | Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards. 5/3 |
The Horus Heresy | 3UBR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way. |
Ass Whuppin' | 1WB | Sorcery | Destroy target silver-bordered or acorn permanent in any game you can see from your seat. |
Merfolk Trickster | UU | Creature — Merfolk Wizard | Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. 2/2 |
Aura Shards | 1GW | Enchantment | Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. |
Colossal Chorus | 6GG | Sorcery — Chorus | Starting intensity 2 Conjure X cards named Colossal Dreadmaw onto the battlefield, where X is this spell's intensity. All Chorus cards you own intensify by 1. |
Latulla's Orders | 1R | Enchantment — Aura | Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. |
Twists and Turns | G | Enchantment | If a creature you control would explore, instead you scry 1, then that creature explores. When Twists and Turns enters the battlefield, target creature you control explores. When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns. |