Card Codex

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17 May 2024: Card library updated.

Invasion of Moag

2GW · Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control.

Similar cards

Color identity:
NameManaTypeText
Glacial Fortress Land Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
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Brave the Sands 1WEnchantment Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
Sunpetal Grove Land Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.
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Llanowar Visionary 2GCreature — Elf Druid When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}. 2/2
Dragonskull Summit Land Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Cloudkin Seer 2UCreature — Elemental Wizard Flying When Cloudkin Seer enters the battlefield, draw a card. 2/1
Ghalta, Stampede Tyrant 5GGGLegendary Creature — Elder Dinosaur Trample When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature cards from your hand onto the battlefield. 12/12
Scour the Scene WUEnchantment When Scour the Scene enters the battlefield, create a 2/2 white and blue Detective creature token. Whenever you sacrifice an artifact, choose a creature card in your hand or a creature you control. It perpetually gets +1/+0.
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