M:tG card similarity search
GU · Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Waterspout Weavers | 3UU | Creature — Merfolk Wizard | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. 3/3 |
Ragamuffyn | 2B | Creature — Zombie Cleric | Hellbent — {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand. 2/2 |
Vance's Blasting Cannons | 3R | Legendary Enchantment | At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons. |
Sleight of Hand | U | Sorcery | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. |
Common Iguana | 1R | Host Creature — Lizard | When this creature enters the battlefield, you may discard a card. If you do, draw a card. 1/3 |
Architects of Will | 2UB | Artifact Creature — Human Wizard | When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. Cycling {U/B} ({U/B}, Discard this card: Draw a card.) 3/3 |
Unesh, Criosphinx Sovereign | 4UU | Legendary Creature — Sphinx | Flying Sphinx spells you cast cost {2} less to cast. Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 4/4 |
Collision of Realms | 6R | Sorcery | Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order. |
Foresee | 3U | Sorcery | Scry 4, then draw two cards. |
Tamiyo's Epiphany | 3U | Sorcery | Scry 4, then draw two cards. |