Card Codex

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17 May 2024: Card library updated.

Invasion of Tarkir

1R · Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)

Similar cards

Color identity:
NameManaTypeText
Dockside Extortionist 1RCreature — Goblin Pirate When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/2
Axebane Guardian 2GCreature — Human Druid Defender {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. 0/3
Hurricane XGSorcery Hurricane deals X damage to each creature with flying and each player.
Squall Line XGGInstant Squall Line deals X damage to each creature with flying and each player.
Dwarven Recruiter 2RCreature — Dwarf When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order. 2/2
Foray of Orcs 3RSorcery Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Mire's Toll BSorcery Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
Fall of the Titans XXRInstant Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Fall of the Titans deals X damage to each of up to two targets.
Sanctum of Calm Waters 3ULegendary Enchantment — Shrine At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
Stumpsquall Hydra XGGGCreature — Hydra When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders. 1/1
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