M:tG card similarity search
4B · Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life.
Name | Mana | Type | Text |
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A-Glamorous Outlaw | 3UBR | Creature — Vampire Rogue | When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. Scry 2. {1}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. 4/5 |
Monoskelion | 2 | Artifact Creature — Construct | Monoskelion enters the battlefield with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target. 1/1 |
Spear Spewer | R | Creature — Goblin Warrior | Defender {T}: Spear Spewer deals 1 damage to each player. 0/2 |
Ugin, the Spirit Dragon | 8 | Legendary Planeswalker — Ugin | [+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [−X]: Exile each permanent with mana value X or less that's one or more colors. [−10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. Loyalty 7 |
Contemplation | 1WW | Enchantment | Whenever you cast a spell, you gain 1 life. |
Campaign of Vengeance | 3WB | Enchantment | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. |
Warmth | 1W | Enchantment | Whenever an opponent casts a red spell, you gain 2 life. |
Sell-Sword Brute | 1R | Creature — Human Mercenary | When Sell-Sword Brute dies, it deals 2 damage to you. 2/2 |
Authority of the Consuls | W | Enchantment | Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. |
Soul Enervation | 3B | Enchantment | Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life. |